Sooner or later, there is always war with Chalced
I don’t want to call Blood of Dragons a shallow book, but something about it reveals the structural skeleton of Hobb’s method more clearly than her other books. It is . . . gaunt, perhaps. Not quite as rich and lush as it might be. Some people like that kind of thing; but when you’ve been with Hobb for this many thousand pages, when you’ve grown to like the shapely, well-developed muscles of plot and callipygous curves of character overlaid on top of her structural skeleton, then it can be a bit disconcerting to see the bones underneath, no matter how beautifully articulated they might be. Oh dear, you think, I wish this poor half-starved creature had been fed a bit more before publication.
This impression comes through most strongly in the character arc of Selden, the youngest Vestrit child who became Tintaglia’s Elderling back in the Liveship Traders. He’s been popping up occasionally in between then and now, travelling around in an attempt to better the plight of these dragons. We saw him very briefly through Fitz’s eyes back in the Tawny Man trilogy, when he came with a delegation of Bingtowners to beg aid of the rumoured Six Duchies dragons. Fitz was impressed then at how Elderlingish he looked. Now, Selden's made his way to Chalced, and discovered to his misfortune that appearances which read ‘Elderling’ in other parts of the world read in Chalced as ‘all scaley and draconic’.
The thing, is, it is not safe to be scaley and draconic in this part of the world. Slave-keeping Chalced has a pretty permissive approach about putting people in cages, especially people who are weird looking. After all, if your caged prisoner looks weird you can charge a high admission price to gawp at them. But on top of that, recall that the Duke of Chalced is dying and will pay anything for dragon body parts to preserve his life. And since it’s proving difficult to harvest those body parts from real dragons, a scaley prisoner offers another revenue stream: cut off bits of him and sell them to the Duke. Sure, this guy is not a real dragon, but he’s dragonish! Just look at the scales! So Selden, already caged up as a carnival sideshow, gets sold to the Duke of Chalced.
Throughout the rest of the book, set firmly in the Rain Wilds, we return intermittently for brief scenes surrounding Selden’s plight, which, in a return to Hobb’s form, goes from bad to worse. First, he’s in a cage, starved and deprived of clothes and blankets, the better to show off his scales to viewers. Then people start cutting bits off of him to feed to the Duke of Chalced. Before the end the Duke is drinking Selden’s blood direct from his veins, vampire-like. And to top it all off, he’s got some bronchitis-pneumonia-type illness, so he spends a lot of time feverish and coughing.
It’s this last detail, the pneumonia, which, of all that Hobb inflicts upon her characters, feels gratuitous. Sure, Fitz was literally tortured to death in a Evil Prince Regal’s dungeon, but that revealed a lot of important detail about how the Wit operates. Sure, Kennit’s leg rotted off from gangrene following a sea-serpent bite, but it was also really important for his character arc, as well as the development of Wintrow and Etta. Sure, the Fool got flayed alive, but that was necessary to drive home the importance of his role as the White Prophet, Fitz as his catalyst, and the lore of the Rooster Crown.
But Selden’s pneumonia? What the point of that, beyond just making him suffer?
This pneumonia is the bony rib of Hobb’s gaunt story structure showing through. Hobb just plain likes whump. Usually she manages to connect these components to enough of the rest of the story/character/worldbuilding that it is well-clothed in narrative flesh. In contrast to his pneumonia, Selden’s cannibalistic dismemberment is one of those well-fleshed bits of whump. It’s all part of the Duke of Chalced’s attempt to ward off his death, which is the same motivation that caused him to send agents into the Rain Wilds in previous books, suborning Sedric into accompanying Alise, forcing Hest to follow her, thereby forcing a resolution of the whole domestic drama surrounding those three. The outrage of being hunted for their meat further serves as the motivation for the dragons to rise up and attack Chalced at the end of this book, rescuing Selden from the human version of that same fate. So the cannibalism component of Selden’s treatment is rock-solidly embedded in the rest of this series.
The pneumonia, though? That’s a bit of a harder sell. There’s a gesture at using it to connect Selden to the Duke’s daughter, Chassim, who’s been trying to carry off her own Chalced feminist revolution. Her attempts at writing seditious poetry and distributing it among the women of Chalced are uncovered, and she’s imprisoned by her father, and tasked with looking after Selden. So his pneumonia works as an excuse to put them in a room together. If he weren’t sick, he wouldn’t need looking after. When the dragons come to burn everything down at the end, Chassim has earned his trust and as a result gets put in charge of the new transitional government. It’s tidy, I guess. But it’s thin. The connections are limited to the very proximate plot surrounding the events, rather than developing those far-reaching tendrils of interconnectedness that we see in the best parts of Hobb's work.
Part of the limited interconnectedness problem springs from the simple fact that Chalced itself is underdeveloped. I don’t have a sense of who Chassim is, what her life is, or what life in Chalced is under the dying Duke. Without this, I have no investment in removing (or preserving) the Duke, and no stake in who gets put in charge after the Duke is gone. And because I’ve spent so many thousands of pages in this world already, I know that it’s reasonable to expect to know these things. Throughout these series, we’ve seen the internal workings of the Six Duchies, the Mountain Kingdom, Jamaillia, Bingtown, the Pirate Isles, the Outislands, and the Rain Wilds, and we’ve been given a feel for them as real places. Even very brief sequences, such as the bit in the Mountain Kingdom at the end of Assassin’s Apprentice, can be effective illustrations of the life and culture and people of these places. Done well, these sequences can reveal how the different nations work, both internally as nations, and internationally as networks, bound by ties of trade and allegiance and marriage and shared heritage and fiercely defended independence.
But throughout all of this worldbuilding, Chalced has only ever been those assholes over there. The slave-trading assholes. They are the Nation of Hats. Sooner or later there is always war with Chalced, people intone, and that’s been enough to explain whatever Chalced does. So now, with a chunk of the plot taking place in Chalced proper, with narrative POVs encompassing key political actors, you’d think this would be the chance for this nation to get the same treatment that the rest of the nations have gotten.
And I think that’s Hobb’s intention here, in setting so much of the plot so far from the Rain Wilds. But in this particular case, it doesn’t work. It feels too stretched, like skin over bone. Yes, the Duke is brutal and court life is unsafe and precarious, full of backstabbings and betrayals. But that’s not new. We’ve already seen competent, intelligent agents of Chalced in action in the Rain Wilds, and we’ve learned that they behave as ruthlessly and cruelly as they do to protect his loved ones back home. That right there shows just as clearly – and more economically -- what the Duke is capable of than any number of on-page executions. Moving the narrative to Chalced down not show us more; it show us merely more of the same. Structurally, yes, it’s absolutely time for us to see Chalced from the inside. The skeleton of that narrative purpose is absolutely clear. But the skeleton is all that's clear, because the rest of it is not fleshed out.
Selden’s pneumonia is a rib. Chalced’s cruelty is a collarbone. Hobb has constructed a good story. But without the rest of the flesh of narrative and character and plot and theme and worldbuilding, the bones are showing through.
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Reference: Hobb, Robin. Blood of Dragons [Harper Voyager, 2013].
CLARA COHEN lives in Scotland in a creaky old building with pipes for gas lighting still lurking under her floorboards. She is an experimental linguist by profession, and calligrapher and Islamic geometric artist by vocation. During figure skating season she does blather on a bit about figure skating. She is on Mastodon at wandering.shop/@ergative, and on Bluesky at https://bsky.app/profile/ergative-abs.bsky.social






